RULES & REGULATIONS

Kickboxing Rules & Regulations

Professional Fighters

Professional bouts are by contract and fighters may choose between International Kickboxing Rules, Unified Kickboxing Rules, American Kickboxing RulesMuay Thai Rules, Modified Muay Thai, or Glory Rules rules. Competitors must agree on the rule set for their specific bout. For more information about these rules, please visit the IKF website at – ikfkickboxing.com/RulesMain.htm

Amateur Fighters

All amateur bouts will adhere to the following modified Low-Kick Kickboxing rules.

Amateur bouts shall consist of 3 X two-minute rounds for men and women. The maximum number of rounds for amateurs is 3 for non-title fights and up to 5 for title fights.

All amateur fights are CONTINUOUS FIGHTING.  This means – No form of clinching or holding your opponent of any kind is allowed

All Competitors over the age of 40 require a full physical.

Fighters Required Equipment

Competitors are required to provide their own approved gear.

MALE

  • Groin cups are mandatory

FEMALE

  • Competitors must wear a padded sports or athletic bra. In addition, a foul-proof breast protector or plastic breast covers may be worn. The commission recommends that female contestants also wear pelvic protection.

MOUTHPIECE

  • Commission-approved mouth pieces are required. No red or pink mouth piece protection allowed.

HAND WRAPS

  • Fighters may tape their wrists and hands but not over their knuckles. Surgical gauze and surgical tape only.
  • Regular training Velcro hand wraps secured by tape around the enclosure is acceptable.
  • ALL Fighter hand wraps must be “Signed Off” by the Commission Event Representative prior to the beginning of their bout.

GLOVES

  • Amateurs: 10-oz gloves with Velcro required. No laces allowed.

HEADGEAR

  • 12oz Headgear is mandatory for all Amateur Competitors.
  • Competitors must come to the contest with their own Commission approved headgear. Headgear must be Velcro wrapped and not contain any laces. No jaw bar or excessive ear padding is allowed.
  • Amateur bouts, where each Competitor has more than 8 fights on their record, may choose not to wear head gear. This agreement must be agreed to by both parties.

SHIN GUARDS

  • Shin pads are mandatory for all “Full Contact Rules”. They must be secured to the shin by a wrap of white athletic tape only!
  • Shin Pads must have foot pads.
  • Gel pads are not allowed.

DRESS

  • All kickboxing Competitors should wear Thai Boxing shorts. No shirts required. All competitors shall be clean and present a neat appearance.

OTHER

  • Competitors with long hair may wear Commission approved hair stays.

Weigh-Ins

Competitors shall be weighed in on scales provided by the Commission. See Addendum marked “Itinerary” for details about weigh-ins.

Bouts

Competitors are allowed 3 people in their corner; one chief Corner person and two seconds All corner persons must remain seated during the rounds. Only the chief Corner person may give direction to the Competitor during a round. Corner person or seconds may not place their hands on the ring apron, the ropes, or any part of the ring during the rounds. Corner person or seconds MAY NOT enter into a verbal dispute with the referee of official during the bout.

Rules

The Standing 8 count is in effect for all bouts. The 3 knockdown rule is in effect. If a fighter is knocked down to the canvas 3 times in one round, OR is given 3 standing 8 counts in one round, the bout is automatically over. The 4-knock down rule is also in effect for fights scheduled for three rounds. That is, if a fighter is knocked down four times (cumulatively in a 3-round bout), the fight is over.

A fighter cannot be saved by the bell in any round including the final round.

Legal Techniques

  • All boxing punches.
  • Back fists and spinning back fists.
  • Inside and outside leg kicks.
  • Body and leg kicks, except for heel kicks to the head.
  • Knee’s to the body are allowed when performed off of a post.

Illegal Techniques

  • All forms of biting.
  • Head butts.
  • Punches to the back of the head.
  • Striking to the spine area.
  • Slapping (striking with the back side of the gloves).
  • Holding your opponents head or arm and hitting.
  • Striking to the head with your knee(s).
  • Kicking directly to the front or side of the opponent’s knee with the intent to hyper extend the joint.
  • Elbow & forearm strikes. Palm heel strikes or joint (legs & arm) attacks: (striking to “AND” arm bars.) Pro by contract agreement only.
  • Takedowns, throwing, or grappling of any kind.
  • No hammer fists.
  • Strikes to the groin.
  • No spinning or elevated sweeps of any kind.
  • Striking opponent when he/she has slipped or fallen to 1 knee or more. An opponent is down when any part of his/her body touches the floor of the ring.
  • Grabbing or holding onto an opponent’s leg, foot, or any other part of the body is not allowed.
  • Spinning forearm or elbow; A spinning “Back fist” is allowed. It must strike with the portion of the glove that is above the wrist line. This portion is from the tape line at the wrist to the end of the glove.
  • No form of clinching or holding your opponent of any kind (amateurs). Continuous fighting only. Pro by contract agreement only.
  • No heel strikes to the head (amateur). Pro by contract agreement only.

Scoring

The 10-Point Must System is based on effective aggression, ring control, and properly landed strikes. Leg kicks are given emphasis. No kick count requirements.

Knockdowns

A Competitor shall be declared knocked down if any portion of the Competitor’s body other the feet touch the floor, or if the Competitor hands helplessly over the ropes. “Flash” knock downs will not be considered knock downs.

Counting

  • Any time a Competitor is knocked down, the referee shall automatically begin a mandatory eight-count, and it the Competitor appears OK to continue, will allow the bout to resume
  • Should the Competitors be knocked down three times in one round from blows to the head, the referee shall stop the contest and declare the Competitor’s opponent the winner. The three knockdown rule may be waived by agreement by the Commission, the promoter, and the contestant prior to the bout in a championship bout.
    • Whenever a Competitor is knocked out primarily as a result of a kick, whether or not the kick occurred in combination with punches, a referee shall declare the Competitor’s opponent to be the winner by either kick knockout or technical knockout, whichever is appropriate and shall be entered into the fighter’s official record.
  • Should the Competitor who is down rise before the count of ten and then go down immediately without being struck, the referee shall resume the count where it was left off.
  • If the Competitor taking the count is still down when the referee calls the count of ten, the referee shall waive both arms to indicate the Competitor has been knocked out and will signal the Competitors opponent is the winner.
  • A round ending before the referee reached the count of ten will have no bearing on the count. The Competitor must still rise before the count of ten to avert the knockout.
  • Shall both Competitors go down at the same time; the referee shall continue to count as long as one of the Competitors is down. If both Competitors remain down until the count of ten, the bout will be stopped and the referee will declare the bout a technical draw. However, if one Competitor rises before the count of ten and the other Competitors remains down, the first Competitors shall be declared the winner by knockout. Should both Competitors rise before the count of ten, the round will continue.

Timidity

  • A Competitor who intentionally refuses to engage an opponent for a prolonged period of time, or who deliberately clinches or holds onto an opponent shall receive an immediate warning from the referee. If the Competitor continues to utilize such passive tactics after receiving one warning during a round, a point shall be deducted from the Competitors total score as determined by the referee.
  • If the Competitor repeats the passive tactics, either in the same or following rounds, he/she may be considered guilty of a foul and penalized accordingly.
  • If the bout is stopped because of an accidental foul, the referee shall determine whether the contestant who was fouled can continue. The referee may consult with the attending physician. If the Competitor’s chances have not been seriously jeopardized as a result of the foul, the referee may order the bout to continue after a reasonable interval.
  • On the other hand, if by reason of accidental foul, a Competitor shall be rendered unfit to continue with the bout, the bout shall be terminated. If the injured Competitor is behind on points in the majority of the opinion of the judges, the referee may declare the contest a technical draw. But if the injured Competitor has the lead on points, the referee shall declare him/her the be the winner by technical decision.
  • Further, should an accident or foul terminate a bout during the first round, the referee may declare the content a technical draw.

Stopping the Contest

  • The referee or physician shall have the power to stop the contest. The referee shall have the power to stop the contest at any stage if he/she considers the contest to be too one-sided, or if either Competitor is in such condition that to continue the bout might subject him/her to serious injury. In either case, the referee shall declare the fit Competitor the winner by technical knockout.
  • Should both Competitors be in such condition that to continue might subject them to serious injury, the referee may declare the contest a technical draw.
  • In the cases where a Competitor receives a cut eye from a fair blow, or accidental foul, or any other injury which the referee believes may incapacitate the Competitor, the referee shall call the attending physician into the ring for examination of the Competitor before the referee decides whether to stop the contest. Time will be called during the examination.

Fight, Stop, and Break! Fighter safety is our top priority.